Adventure Menu 1.4 - Major Fixes & Improvements


Hello everyone!

I've released a new version which contains multiple fixes brought up by the community ๐Ÿ˜Š So thanks everyone for reporting your issues and I hope that this menu plugin continues to be useful for your games!

Fixes

  • Added optional cursor sounds when moving in the item grid (Plugin Parameter, turned off by default)
  • Fixed bug where cancelling the Game End screen would bring you to the loading screen
  • Fixed bug where items set to Type "Hidden Item A" or "Hidden Item B" or Occasion "Never" or "Battle" would be displayed in the menu
  • Items that are "Consumable: No" are now being handled just like in the standard menu (e.g. calling associated Common Events etc.)

I've also updated the example project. Please let me know if you have any issues or feature ideas! They're always appreciated.

Files

Sample Project 24 MB
Jan 22, 2024
SDE_AdventureMenu.js 27 kB
Jan 22, 2024

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