MVFinder 1.2 Update - Search for Messages πŸ’Œ


Today I've rolled out a new update to MV Finder. No you can also search your entire game for messages:

With this you can quickly search through your dialogues, find mentions of a character... Or whatever else you need 😁 I'm sure you'll find good use for it!

Let me know if there are any other features you might find useful πŸ˜Š

Files

MVFinder.zip 425 kB
Mar 09, 2021

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Comments

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One thing that would be really nice with this feature... Searching for the file names of the face icon (and position if possible) Like say I have a file like CharacterFaces1(3) with the (3) being the number of the face it's choosing. Even just being able to search for messages that are utilizing just the face file would be super helpful. :')

Hey there! Thanks for the suggestion :) I can't promise anything but I'll definitely add it to the backlog for future releases.

(+1)

Awesome! Thanks for getting back to me on this! :)

(+1)

The update has proven ultra useful, I don't know what I'd do without this tool!

Only one thing missing for me -- switch finding support ;) I use switches more than anything else, and sometimes I realize a switch got flipped somewhere and hunting it down is a time-devouring chore. Is there any chance support for switches might get added anytime soon? Happy to donate for the feature!

Thanks so much for the tool, it's really been an indispensable daily partner to the extent it's in my project's credits!

Very happy that MVFinder has been so helpful to you and your project! :) 

Including Switches should definitely be possible! If you want to support me directly you can do so via my paypal.me :) 

I've released version 1.3 of MVFinder that includes support for searching switches :) Please check it out!

Can I get a hand with this? Once I hit "Find" the program has an error and doesn't find anything. qaq

It's not the .NET Framework 4.8 dependency - got another download of that just to make sure, and its installer told me I already have it.

Sorry for the inconvenience! Can you expand the details section and copy the text contents?

Oh, silly me - I really should've done that when asking for tech support, huh? Here it is:


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************

System.NullReferenceException: Object reference not set to an instance of an object.

   at MVFinder.MVDataFinder.FindMapCommand(Int32 code, List`1 paramChecks, CommentDelegate commentDelegate)

   at MVFinder.MVDataFinder.FindGameItem(Int32 itemId, Int32 eventCommand, CommentDelegate commentDelegate)

   at MVFinder.MVDataFinder.FindItemChanges(Int32 itemId)

   at MVFinder.MainForm.button1_Click(Object sender, EventArgs e)

   at System.Windows.Forms.Control.OnClick(EventArgs e)

   at System.Windows.Forms.Button.OnClick(EventArgs e)

   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)

   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)

   at System.Windows.Forms.Control.WndProc(Message& m)

   at System.Windows.Forms.ButtonBase.WndProc(Message& m)

   at System.Windows.Forms.Button.WndProc(Message& m)

   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************

mscorlib

    Assembly Version: 4.0.0.0

    Win32 Version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

----------------------------------------

MVFinder

    Assembly Version: 1.2.1.0

    Win32 Version: 1.2.1.0

    CodeBase: file:///J:/Programs/Portables/MVFinder/MVFinder.exe

----------------------------------------

System.Windows.Forms

    Assembly Version: 4.0.0.0

    Win32 Version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

----------------------------------------

System

    Assembly Version: 4.0.0.0

    Win32 Version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

----------------------------------------

System.Drawing

    Assembly Version: 4.0.0.0

    Win32 Version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

----------------------------------------

System.Configuration

    Assembly Version: 4.0.0.0

    Win32 Version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

----------------------------------------

System.Core

    Assembly Version: 4.0.0.0

    Win32 Version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

----------------------------------------

System.Xml

    Assembly Version: 4.0.0.0

    Win32 Version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

----------------------------------------

Newtonsoft.Json

    Assembly Version: 12.0.0.0

    Win32 Version: 12.0.3.23909

    CodeBase: file:///J:/Programs/Portables/MVFinder/Newtonsoft.Json.DLL

----------------------------------------

System.Numerics

    Assembly Version: 4.0.0.0

    Win32 Version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll

----------------------------------------

System.Runtime.Serialization

    Assembly Version: 4.0.0.0

    Win32 Version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll

----------------------------------------

System.Data

    Assembly Version: 4.0.0.0

    Win32 Version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

----------------------------------------

Accessibility

    Assembly Version: 4.0.0.0

    Win32 Version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

----------------------------------------

************** JIT Debugging **************

To enable just-in-time (JIT) debugging, the .config file for this

application or computer (machine.config) must have the

jitDebugging value set in the system.windows.forms section.

The application must also be compiled with debugging

enabled.

For example:

<configuration>

    <system.windows.forms jitDebugging="true" />

</configuration>

When JIT debugging is enabled, any unhandled exception

will be sent to the JIT debugger registered on the computer

rather than be handled by this dialog box.

Thank you! :) 

Would you be okay with sharing your project's Items.json file (data/Items.json)? It would help me find the issue quicker. You can send it to me to numina.official@gmail.com.

I've sent you my .json file - hope it helps! Did you get it? Mostly just writing to make sure you got it- let me know if you need anything else or you discover whats going wrong

Got it & sent you a reply! :)