September Dev Update - A whole lot of work πŸ§‘β€πŸ­


Hello everyone!

Sorry for not posting an update last month. I've been very busy and now September is also halfway through πŸ€ I've been mostly working on Part 2 which is also why the overall game hasn't seen any major updates (yet !) apart from important fixes. My main goal is to release Part 2 in the Holiday season this year. 

I don't have that much time left, because after I'm finished creating all the additional content, new maps, new quests and new scenes, everything needs to be tested which took around 3Β½ months last time πŸ˜₯ Granted, last time the testers were betatesting the (back then) full game. But still, I'd rather start testing sooner than later.

I won't go too much into details on Part 2's content and length yet as I'm still hard at work. But since deciding to delay Part 2, I've added five major new locations, with new main and sidequests giving you more time to delve into the story and to shed some light on areas that weren't really explored before. I have one little sneak peak of an upcoming area, a timelapse map design video where you can see how I actually create a map from scratch in RPG Maker MV:

Overall I'm very happy with the decision to delay Part 2, because now I definitely see the benefits of giving it additional polish. 

I'm working hard to keep the deadline for this holiday season, I hope to give you more definitive details on the release, length & pricing soon πŸ™‚

As always, thank you very much, take care & see you soon!

Files

Demo (Windows) 856 MB
Version 1.12.1 Aug 24, 2022
Demo (Linux) 875 MB
Version 1.12.1 Aug 24, 2022
Demo (OSX) 853 MB
Version 1.12.1 Aug 24, 2022
Numina Part I (macOS) 1 GB
Version 1.12.1 Aug 24, 2022
Numina Part I (Windows) 1 GB
Version 1.12.1 Aug 24, 2022
Numina Part I (Linux) 1 GB
Version 1.12.1 Aug 24, 2022

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