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I'm having an issue with the ice cave guardian thing in the caves where we rescued Raph. It just keeps on hardening and using powder to heal itself. Is there something I'm missing?

Nevermind! I figured it out!

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Hey, Starlit. You've made an awesome game, but i need help with something.

Im stuck in the Forest of Lost Memories (for some days right now), where you need to not get caught by the guards, it seems impossible to me, i tried many ways, and sometimes it is a little random, repeating the same steps , sometimes the guard sees me, and sometimes he does not (in the same position, same steps)

I don't find any gameplay that is in the level that i am. Ignoring this, the quality of the textures, particles, effects, camera movements, are just... amazing.


I would really appreciate if you help me with this part xd.

Hey there. First, thank you so much for the kind words! There's a specific timing to when the guards pay attention. You need to take the long route, walk towards the well and then go from there on the lower half of the map towards east. Both guards have two pauses when they turn away: A shorter one and a long one. The shorter one doesn't give you enough time to pass them, so observe them and wait for the longer one to begin before passing by. Also don't walk too close to them or they'll notice you anway. Hope this helps! :)

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Thanks you!

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Probably one of the best rpgmaker games I've played in a long long time! I'm so excited to see the finished game! Where can I donate to help out with the development? :3

Wow thank you so much for the praise! :) I'm working hard on even improving the game for the upcoming chapter.

You can "purchase" the game https://starlit.itch.io/numina/purchase and name a price. That way you'll donate to the game and a small and deserved share also gets to itch.io :) 

Holy Banana bread ! this game is AMAZING I cant wait till chapter 2 comes out. The only thing I can say is the start of the game the controls are confusing and not knowing what button does what but I dont care it didnt take away any enjoyment I had for the game. I wish you luck and I hope all goes well 10/10

Hey there! Thank you so much for the feedback :) I see what I can do about an introduction to the controls!

Another episode down! In this one I really got into the morality of the game, as I had to start making choices that would shape how characters interacted with each other. I look forward to delving deeper into that! Good job!

I'm having a problem with the game it won't let me delete it off my computer. It's saying the file is still open, So I deleted every file until it got down to the 'Font' file, now I can't get it off my computer as many time as I have tried. Can you help me?

Sorry for the inconvenience! Have you tried restarting your system and then deleting the file? What version of Windows are you running?

I'm on windows 10, Also thank you that worked! I wanted to say I did enjoy the game but it wasn't my thing. I hope you keep working on this for others to enjoy!

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Hi! I would like to know if a version for Mac will be release? Because i really think i would love the game, Thanks!

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Hey there! Yes the next release will be available for Mac & Linux :)

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I liked that there was down time for the characters to reflect and prepare instead of just throwing them into the next quest.! It really shows that you like developing and advancing your characters' growth! Good job!

Thanks for sharing! I really enjoy watching your LPs, hearing you voice the characters and sharing your thoughts on what's happening :) Also happy that you enjoyed the character scenes! Can't wait for the next episode!

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This is a great game. I would fully reccomend this to anyone who likes rpgs and interesting storys. The way the game handles breaking the 4th wall is done perfectly in my opinion. Really looking forward to more updates to the game

Hey, thanks for taking the time and leave a comment! :) Really appreciate that you liked that aspect of the game.

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keeping an eye on this project

Awesome thanks!

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I'm really enjoying the combat style so far. I like how you change it for each character. It keeps the combat from seeming repetitive. Good job!

Thanks so much for sharing! Haven't gotten around to watch Part 3 yet, but I've shared it on Numina's Facebook page c:

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anychance of releasing and porting it to the Sega dreamcast? (it needs more rpgs!) XD.  Looks amazing, love the ideas. Good lucl for the rest of the project

I think I'll focus on getting out on PC first xD Thanks!

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I'm loving this game so far! I finally reached the mechanic where you are actually in the game and it was really well implemented. I can't wait to play more!

Ok honestly,,,, the plot is pretty cool i'm not gonna lie. Like this was so fun to play lol. I experienced one bug towards the ending of the demo where Shawn was like super tiny and it was like wut lol but then it stopped after the next two scenes so I was like yayyyy

This was the first game i've played where it breaks a fourth wall which is so COOL ahhhh--i've actually been wanting to play a game like this. I look forward to the next chapter-- keep going strong starlit !!!!

Thank you so much! :) Happy you enjoyed bending the 4th wall :) I think it is one of the more unique characteristics of the game, so I'm happy you enjoyed that part.

Everything happened so fast, for a second there I was taken aback at the intensity. But I enjoyed every moment of the game so far! I look forward to playing more! Good job!

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Hey there! Thank you so much for taking the time and writing me feedback :) Really happy you enjoyed the game & thanks for sharing your LP! Are you going to continue the LP or was this just a one off? I'm kinda sorry that you had to sit through the prologue for the first episode, since there isn't much to do in the beginning. I've added some interactivity in these early parts for the upcoming version.

And THAAAANKS for pronouncing the title as NOOOmina :'D Fun fact: It's actually the way you'd pronounce it in German which is the way I'm used to. I never thought about how it would sound in English and NUmina (like you'd say the U in numb) just doesn't sound as cool in my head.

Let me know if you'll upload more episodes, I'd be very happy to share them through social media :)

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Oh my friggen goodness...I've just played through the demo and I just want to say that this game is AMAZING. Some people may just look and say "oh its just another RPGMaker game..." BUT ITS NOT. This is on an entriely new level. All of the design, particles, animations, battle system,  adaptive story, and overall experience seriously makes this game one of the greatest RPG games I've ever played in my life.  Although I experience that same escape-crash bug, this game is great and I am really excited to play the full game.  

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Wow that's a great praise, thank you so much! Really happy you enjoyed it. I hope not too many people are turned off by the RPG Maker artstyle and will at least give it a shot :) 

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I am absolutely loving playing through your game, but I seem to be having an issue with the Slim in the green essence side quest - it freezes about half way through the battle and I have to restart the game.


I also get a complete crash whenever I attempt to flee from an enemy, regardless if it is succesfull or not.


Not sure if this is an issue anyone else has had and it isn't stopping me playing through the demo, as I absolutely love the story so far and the standard is mindblowing!

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Hey there! Thank you so much for the feedback! :)

Yes, there were some other players who had the specific issue of the game crashing when trying to flee. But sadly I couldn't reproduce the issue on my own PC yet. I hope you'll enjoy the game nonetheless.

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I do enjoy it very much and can't wait for the complete game :) You should be very proud though!

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Hi, first of all I have to say that your game looks really impressive. The story is neat and your mapping is awesome. 

But I have a question since I didn't find anything about it. Did you make all of the stuff by yourself? The edits of the sprites and tilesets, all the scripts and especially these particle effects?

I'm just curious because I couldn't find any credits or a list of people involved into this project beside the composer of the soundtrack.

Would be mindblowing if it's all done by a single person.

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Hi! Yes, many of the edits were done by myself and I've written many scripts (such as the particle system) for the game which is also why it took so long to get to this point :D Glad you enjoyed it & I hope you stick around for the next release!

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Wow, thats crazy. Are you a programmer or are you working in the gaming industry? It looks so professional that I can't believe it's just a selftought hobby of you :D

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I wanted to work in the industry but I feel like I'll have a lot more freedom over everything doing this as a hobby, mostly on my own :)

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I finished the demo the game is very good I enjoyed it very much and hope that it inspires other people to play and join. I already recommended the game to other people over the net. There are a few bugs in it but if I may make a suggestion with one or two things. Your item menu if you can place a auto arrange or re arrange option. ( also one of your items has a blank name that needs tweaking.) Thanks for the entertaining experience and I hope you develop even more games like this. ☺

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Hey there! Thank you very much for the recommondations and the feedback! :) I'm really glad you enjoyed the game and I'll take your suggestions to heart with the reworked menu for the next release. I'm working on the 2nd chapter of Numina, so there definitely be more :)

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Thanks for the feed back starlit that sounds wonderful I can't wait to test your next release. I'll try to provide any healthy  suggestions or helpful advice if I believe it may provide you with more additional help. :) I really did enjoy it hope you keep up the great work. 

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It won't seem to be able to launch the game.

Does it just open up a black window, or nothing at all? Do you see any error messages?

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hey starlit and i just wanna say i love numina it the best game ever and i hope you make games more like this one and in the future from ilow

p.s good luck and love you :3

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Thank you so much! c:

Hello there! I really enjoyed your games ^ ^

I would like to make a Vienamese translate! :p

Email: namhoang7628@gmail.com

Hey there! Thanks for reaching out, I'll send you a mail asap :)

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Hey buddy i wanted to do a lets play  youtube video of your game. if your okey with it can you pls write me a email at aceholeentertainment@gmail.com  . i am still small but i liked your game :D

Of course you can LP the game, thanks for asking though :) Feel free to share the link! I'll definitely watch it.

Was this created with RPGMaker series or Visual Studio? Has some nice graphic effects.

Thank you! It was created with RPG Maker XP

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Interesting! Didn't know RPGMaker was capable of such effects. Was it the VX:Ace edition or the most recent one?

The demo was with Rpg Maker XP(!) But I'm working with the latest one for the upcoming release.

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XP is such a classic! I remember it during 2000 but it was with a shrink-type game where all the girls were giantess

Thank you! It was created with RPG Maker XP

Do you have a full game I can purchase? Or is it just a demo? :)

I'm working on the full game, currently there's only the demo, sorry!

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Thanks I can't wait for the full game, do you know the estimated price? :)

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I'm in love with this game, I'm glad you put so much of your time and effort to make this game. I'm completely entranced by the story and how you play as the main character and that you also interact with him. SPOILERS AHEAD!!! DO NOT READ IF YOU DON'T WANT IT TO BE SPOILED!!! It's also heartbreaking. The death of Aura made me cry. Is so sad. There are the funny characters, too! Like the old man with the relationship thingamaob who just takes your money. But, all in all. I'm glad I found this game. I love it and can't wait to see the finished product <33 Love you creator c: Also, I wanted to choose German as the language to play in, but unfortunately I can't read it because my school wouldn't let me take German. Apparently, there was only one class for the first level. I could've been in third level German by now. >:c  

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Aww thank you so much for taking the time to write this! c: It makes me happy to hear that you enjoyed the game so much. I'm working hard to make sure the rest of the game will get even better than the first chapter.

Apart from that I can only recommend Duolingo for learning languages. But I guess it takes a bit more self-discipline than taking a class: https://www.duolingo.com/

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Its a real catching story, i needed to leave tear for the death of Aura on the beginning.

It was so sad, i want a hug :c

Here, have a virtual hug c: Happy to hear you connected to the story!

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Thank you for the vitual hug, still didn't help. :c

there a problem every time i play fight scene it get me out the game can you help me :(

it with bandits

In the cave or where exactly in the game are you?

with the bandits every time i play it stop the game it didn't work  when i  i restart game but still it didn't work

and i when i tried to save the kid best friend

I'm not exactly sure where you are. You can send me a savegame to contact(at)starlit-studio.com and I'll try to figure out your problem.

love the demo so far, but i'm stuck on one area (i just added the new girl after the sisters death and came down from the mountain)

Have you been back to the village yet?

yeah or at least i think so

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nevermind i finally found out what i was supposed to do

Awesome! Don't hesitate to ask again, if you need any help :)

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thanks i will

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Wow, that's so cool that you're able to practice your German with the game! Wünsche dir weiter viel Erfolg mit dem Lernen! :)

Thanks for pointing out the bugs, I'll try to fix them for the next update. The Ecclesia is in the western part of Caelum, head to the place with the little fountain on the upper half of the map and go up to the stairs to the next area. It's the big church-like building  :)

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As everyone has already said, this is so well done! I had to stop playing for now because I have other stuff to deal with so the ability to save any time is also a major bonus. If I had to suggest something though, it would be to add a built in brightness option in-game. Because my screen is already at the max brightness and I still can't see the logo that's supposed to be barely visible.

Other than that, this is some top quality game right here 👍

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Thank you for your feedback! Yeah I thought letting the player be able to save anytime would benefit a story-driven game. I'll definitely look into extending the brightness settings :)

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This was so good! 

I really like how the context and the things that happen during the story kinda make you feel like you're trapped. The whole "we're pursued by this powerful group and aren't really safe anywhere" +  the different scenes when you are actually trapped (in the forest with Aziel and his troops, when you meet the Rebels near the shrine, when you fall into Aziel's trap...) and feel like you can't escape (because you're literally surrounded by enemies), it was really great. 

Another thing that left a strong eimpression on me was everything that happened with Aura. I have sisters, of course I relate. And the fact that you aren't even able to bring back her body is really a hard blow, good job on that. I felt really bad for the whole first part of the game. 

And the very last part of the demo, when you finally understand how the first thing is linked to the rest, but that only brings more questions... (+ Aura coming back to stab my poor heart) It was great as well, it really hit me.

Sorry, my comment is kind of a mess, I've just finished the demo (its was a really long demo, that surprised me) and I'm still thinking about it (and english isn't my first language). But really, it was great, and I'm definitely going to buy and play the whole game when it comes out! Thank you for this really cool game and keep up the good work!

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Wow, don't worry about your comment being a mess, I just read it and it totally made my day :D I'm happy the game and it's characters connected in that way to you - I also have a sister and I totally get were that emotional response comes from, so it's always interesting to hear how these things resonate with different players.

Thank you for taking the time to comment! I hope you stick around for future updates :)

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I absolutely loved your game. The story is very interesting and it's very cool how I can talk to my own character. I do have a few tips and glitches found.

Glitches:

First of all with the train rail puzzle there is a cave with a chest, you can open the chest and get an item but the name of the item is a code and it shows a blank in your item screen. 

There was also some German text at the Prosophina (Is that how you write her name?) church her altar. after you talked to masame and then went into the church.

 Tips:

There are a lot of times where you just have to wait for nothing. Like the screen stands still to build up tension probably but that takes to long and actually has the oppisite effect. I also didn't get to know Raphael and Sarah that much even though their characters were very interesting. And an explanation on who Haily is would've been nice as well.

Things I did like:

I loved how I could talk to shawn. The battles were also very fun. It may be a bit hard for people but that's why we have easy mode right ;). It's also very cool how many quest and secrets you implented (Although I could only do 1 or something because i was too invested in the story)


Very good game overall and I'd give it a 8/10. I hope more will come soon. Is there anyway I can get a notification for new content?

P.s. Sorry for my grammer English isn't my first language.

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Thank you so much for your detailed feedback on how you liked the story! I'll try to fix the glitches & missing translations ASAP :) A few people have mentioned the waiting times in certain scenes. In some occasions the game actually loads stuff in the background, but these few spots will get better in the next release.

You can subscribe to the game here on itch.io, I'll post a devlog when a content update comes around. I'm generally in the midst of setting a few things up on the homepage, but for now you can keep an eye on the page here :)

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okay I will. Guess I'll be anxiously waiting now. Keep up the good work.

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One of the few games that made me look forward to playing it again.

Great story overall, interesting mechanics, but the mainest main characters need a bit more screen time. I know that this is just a demo but I feel like Raphael was just... there. I just didn't feel much with him as a character and once even forgot that I'm supposed to be saving him. Needs  more emphasis on writing the other characters, but the main plotline is still great, and I would definitely recommend this game to others. (I kinda did)

9/10 - beat my expectations

PS: I tried to make this review objective, but I LOOOOOOOOOOOOOOOOOOVED this GAME!!!!!!!! Looking forward to new releases!!!

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Hey there! Thank you so much for your honest feedback, I really do appreciate it :) I think about the characters and how to present them and their motivations a lot. I guess it's one of the hardest things to master in storytelling to create believable characters. 

Raphael's struggle shifts way more into focus in the upcoming 2nd chapter but I've already implemented some revised parts for the earlier sections of the game (not released yet) to make the whole quest feel more urgent. 

Again thank you so much for sharing your thoughts! I hope you stick around for the next chapter!

Hey! I just wanted to say, I love the game and I'm playing it way to much trying to find things I've missed, but I thought I should let you know that some of the text is still in German. I just figured you would want to know. Bye!

Hey, thank you for the feedback! Damn, I thought I catched all of them. You don't have a list of all the untranslated lines per chance? :D

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It's when you try to leave the village without talking to Shawn's dad, and at the alter in the last few minutes of the game, when you're looking for a switch. But there may be more.

Thanks! :)

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hi starlit i know you are working hard on things but thank for everything you are pretty amazing developer just want let you know we all love this keep working hard love you 

p.s thank you make this game and good luck starlit 

love ilow :3

Hey ilow! Thank you so much for the nice and motivating words, this made my morning a 1000 times more enjoyable today :D I'll give my best to deilver a great game to all of you!

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Hey there, I know how you feel! I totally get that waiting for a cliffhanger to be resolved sucks, but this is a one-man show and story-driven RPGs like this generally take a lot of time and effort to be made. So please understand that I need to take the time I need to deliver all of you a good and entertaining experience :)

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Thanks! :) The feedback & comments I receive on this page really motivates me but you can also support the project by buying it here on itch.io https://starlit.itch.io/numina/purchase or donate on https://buymeacoff.ee/49Tfe57Vy which helps me to spend more time on the project & pay my composer :)

Umm.....i cant get out in the cave!Any Help?

btw its AMAZING GAME!!!!!BEST COMBAT STYLE AND ART!

Hey there! Which cave do you mean? The Shimmering Hollows? Can you describe what just happened in the game storywise, to give me a rough idea where you're at? c:

yes The Shimmering Hollows im stuck there..and im been playing the game for AN HOUR but cant GET OUT...when i killed the bandits in the cave..and the mother and the daughter run in the bottom rigth?so i followed them....and thengot stuck :P

Go back to the larger room where you fought the bandits and then head to the far upper left over a wooden bridge. From there you should be able continue. Hope this helps! :)

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oh...i did not NOTICE THAT AT ALL!!....HOLY MOLY THANKS DEV HAVE A GREAT DAY!

NO WORRIES GLAD TO HELP! YOU TOO! :D

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Ohmygood I'm super excited for the continuation!! The backgrounds are beautiful and I grew really attached to the characters.  You could see how much work you had to put into it. How long did it take to develop the demo? :o

The only thing I didn't like aesthetically that much is the map (where you travel from one town to the other). I don't know if you plan to change/or improve it but the 3D design didn't work out that well in my opinion.

All in all, I must say you did such a well done with the writing of the story, the concept is very interesting and tbh I'm just amazed how you could create a whole new world :D

I can't wait to buy the whole game!! And good luck!!

<3

Heeey thank you so much for your kind words! Honestly, I don't really want to think about how long it took me. But at least 4 years up to now, with lots of reworking and some pauses.

You're talking about the overworld, right? The Mode7 was kind of an homage to earlier RPGs but I totally get your point :D Coincidentally, I'm currently redesigning it, because the old Mode7-plugin I was using doesn't work with newer versions of the game engine. So I'll propably end up without the 3D :D

Thanks again for your comment! I really appreciate the feedback c:

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